While there was always an argument for this based on top-deck manipulation and because of the potential to drop it early and use it to explode ahead of the competition, it really is more of a pet card for me, and there are more synergistic options. That primer was my first real exposure to cEDH thinking and got me really excited to play the format. Blinkmoth Nexus, Creeping Tar Pit, and Faerie Conclave offer us three additional ways to get damage through, and the opportunity cost is virtually nothing.
Yuriko, the Tiger's Shadow : r/EDH - Reddit This means we're more likely to have more success aiming for a "Ninja-less" Ninja deck, which is made possible by cards like Arcane Adaptation. After much testing I am pleased to offer up my Yuriko ninjas list. In order to sort out exactly what all this means and why it is brilliant game design, it might help to look at a classic ninja and understand how ninjas work generally. This led me to cut all the 1 mana unblockable creatures, as I believe a 1 mana flyer with a relevant ability is more crucial to our game plan now. Let's go back in time and discuss the impetus for this deck. 0 0 0. It is yuriko but with lots of Ninjas. These decks still run ninjas and win with Yuriko triggers and extra turns, but they play far more instants and sorceries, employ stax and infinite combos, and a whole suite of very expensive (in real-world $) cEDH staple cards. View User Profile View Posts Send Message . Aggro Ertai Planeswalker. Dimir Infiltrator is 2cmc, but his transmute ability allows him to function as a tutor for any 2cmc card, which is great whether we use him as an enabler first or not. Top opponents include Winota, Kess, Najeela, and Krikk. This is often times the easiest and most effective way to win. This site 2023 TappedOut.net, LLC I suggest running [ [Conspiracy]] over this. Cutting one of the original ninja legends was a sad thing indeed. Siren Stormtamer protects our dudes from spot removal. The reason being that you can use them after your ninjas have dealt combat damage, in response to Yuriko's trigger. A good set of removal spells is essential for any commander deck. This site is unaffiliated. Some enablers that I used to play in the past but just barely miss the mark are Sage Owl, Spire Owl and Augury Owl. Of course, prior to Yuriko, there wasn't really a great ninja commander for two reasons. My newest addition to his category is Fierce Guardianship, which is a free negate as long as we control Yuriko! Morrison103 1 minute ago. Most of the time I become arch enemy before I can pull a win, and I hear that's pretty common for Yuriko. Ninjas prefer to strike when no one is expecting it after all! Let's get something out of the way now: Yuriko wants us to build a deck based around Ninjas, but of the ~10 available Ninjas, quality is limited. But I still might put him back in some day for old time's sake. We've already talked a little bit about Inkfathom Witch and Glen Elendra Liege, but Door of Destinies and Coat of Arms are intended to really push our team over the edge. I've pointed out that we'll be relying on Yuriko's burn damage to finish off our opponents. I have a modest collection, and can afford to spend probably $50 at the moment for additional improvements. It's possible we may need more cards in this section, with stuff like Pact of Negation and Spellstutter Sprite, but for now I think 7 options is enough to keep us in the game. The second was Flying and featured 1/1 flyers for 1 with another ability, like Faerie Seer or Mausoleum Wanderer. We're playing the typical suite of 2-mana rocks that any non-green deck would play, but our best pieces our. Sometimes inspiration strikes like lightning, and other times it needs to be coaxed into existence.
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